Wednesday, 11 July 2012 Nearby Targets

Nearby Targets
In Diablo 3 there are many Skills and Abilities can affect Nearby Targets. The number of targets affected depends on the Skill or Ability used.

Also See:

Area of Effect

Chain Effects

Multiple Targets

The Following Is A List Of Each Class' Skills That Can Affect Nearby Targets:

Barbarian Skills That Affect Nearby TargetsWar Cry

Demon Hunter Skills That Affect Nearby TargetsChakram (Shuriken Cloud)

Rain of Vengeance

Rain of Vengeance (Beastly Bombs)

Vault (Action Shot)

Sentry (Spitfire Turret)

Multishot (Burst Fire)

Multishot (Arsenal)

Strafe

Monk Skills That Affect Nearby TargetsFists of Thunder (Bounding Light)

Fists of Thunder (Static Charge)

Mantra of Evasion (Backlash)

Lashing Tail Kick (Sweeping Armada Kick)

Crippling Wave

Exploding Palm

Sweeping Wind

Wave of Light (Explosive Light)

Witch Doctor Skills That Affect Nearby TargetsGrasp of the Dead (Rain of Corpses)

Firebats

Firebomb (Pyrogeist)

Acid Cloud (Lob Blob Bomb)

Fetish Army (Fetish Ambush)

Wall of Zombies

Wizard Skills That Affect Nearby TargetsMagic Missile (Seeker)

Frost Nova

Ice Armor (Chilling Aura)

Arcane Orb (Arcane Orbit)

Magic Weapon (Electrify)

Disintegrate (Chaos Nexus)

Diamond Skin (Diamond Shards)

Storm Armor (Shocking Aspect)

Teleport (Calamity)

Shock Pulse (Living Lightning)

Source: crafty-witch.blogspot.com